Game But Not a Game
How to Play:
- Left Mouse Click: Character movement
- Right Mouse Click: Interact with enemies, doors, and NPCs
- Middle Mouse Button: Camera control
- Space: Lock the camera on the player
- ESC: Pause the game
There are 3 different attacks:
1-Physical Attack (strength)
2- Magical Attack (intelligence)
3- A very powerful attack combining physical and magical , which deals damage only if the dice roll is 13 or higher.
There are some bugs in the code that I will fix later. If you encounter an error, please press F5 to refresh.
When you eliminate an enemy, a new one will appear, creating a continuous loop. You can go to the NPC and buy a health potion for money.
This is a game, but also not quite a game. It's an unfinished project and serves as an educational project for me.
For my first 3D game project, I made a turn-based, isometric game! In this game, there are systems like level progression, simple trading, turn-based action, and a suitable camera system. This prototype game will be a stepping stone for me to improve in future 3D projects.
Status | Canceled |
Platforms | HTML5 |
Author | Tuna |
Genre | Role Playing, Adventure |
Made with | Unity |
Tags | 3D, Isometric, Singleplayer, Turn-based |
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